CM_Heylel LV.22 GameManager
Apr 17, 2020, 10:54 AM 4,207 read

[Notice] 4.2 Update Preview

Update Preview & Patch Notes
HEIR OF LIGHT: Update Preview & Patch Notes - [Notice] 4.2 Update Preview image 1

Greetings Heirs,   We are here with a preview of 4.2 Update!🔥🔥🔥 150 Repeat Battle for all players!🔁🔁🔁 Guild Battle Incoming!⚔️🏟️⚔️ Check out the details below!   4.2 Update Preview:

HEIR OF LIGHT: Update Preview & Patch Notes - [Notice] 4.2 Update Preview image 3

Thank you.   Flynn

Comment 7

  • BLeedingHatt LV.1 Mootie Apr 17, 2020, 12:11 PM

    Thnkyou FLynn for the best update ever. 150 battle repeat! Nice

  • SteelStryker LV.5 Lurker Apr 17, 2020, 07:00 PM

    Does this mean it's also possible to exchange 3* servants into Shards as well?

  • ঐariewayq LV.20 AWPer Apr 17, 2020, 07:20 PM

    150 repeat battle, thanks dear 🙏😍
    Add sloots for gear and barack also please , always full my accounts here 😁

  • Skaffa93 LV.4 Epic Apr 18, 2020, 01:37 AM

    Sounds awesome.

    Although why would you eliminate AOE units?
    Seems like there would be better ways of adding strategy into guild battles besides making AOE servants useless... There's no added value or fun in that at all.

  • AsianLife LV.7 Nomad Apr 18, 2020, 07:33 AM

    Seems like it is balanced because AOE dmg reduction potentials are not going to be a thing in gvg. So instead they give us all 50% reduction off the bat

  • Skaffa93 LV.4 Epic Apr 18, 2020, 01:32 PM

    If it's purely for balancing purposes, shouldn't other damage types be affected as well? Won't this make it so that everyone will use single target def ignore?

    Although I guess if they were nerfed too that would make certain tanks OP..

  • AsianLife LV.7 Nomad Apr 18, 2020, 01:39 PM

    Honestly, unsure. But ignore def really won't be affected that much I guess because ignore def resist is almost never effective at stopping ignore def (in a significant way) due to ignore def acc pots. And also, AOE units are actually... buffed? Because normally people would run full 85% AOE dmg reduction, and now it is only 50%. Unless you rework your potentials to get full 200% CD reduction this seems to be a buff to AOE in this mode. Idk, obviously this is still in testing phases so I guess we can complain all we want after testing it ourselves xD