Dev Note #87: 3.7 Update Preview #3: Boss InvasionDev Notes
Greetings Heirs, Today we will go over new Massive Content Boss Invasion that will be added with 3.7 Update. Many Heirs have been asking for Explore, Dungeon type PvE contents that Heirs go against powerful Boss using various servants Heirs developed rather than PvP contents where Heirs compete against each other. Currently, Heir of Light is missing contents where Heirs can make more out of their servant development such as Potential or Gear Transcend even when performance & stats of Heirs' servants generally improved as we added various servant development content. Based on the feedback and observation of current situation, we decided to develop Boss Invasion content that allows Heirs to challenge stronger opponent and utilize various servants that Heirs developed. Now let's go over details of Boss Invasion. ========================================================= 🔶Details🔶 ========================================================= Boss Invasion is a content where, for the first time in Heir of Light, total of 8 servants (2 teams of team of 4 servants) battle against a powerful Boss. There are total 5 floors in Boss Invasion, and the Boss will become stronger as Heirs climb up the floors. (While 1st floor should be doable for most Heirs of Level 60 Account Level (Crusade Level), 5th floor requires full development of servants in every way currently possible.) Since Heirs must go against powerful Bosses in Boss Invasion, the Bosses will not be assigned with any element for the first time to avoid elemental advantage/disadvantage. Also, there won't be any entry limit so that Heirs can repeatedly attempt Boss Invasion. ========================================================= 🔶Battle🔶 =========================================================
Boss Invasion is "Invasion" based content where battle rules of PvP applies. When Heirs place their servants, Heirs won't be able to place duplicate servants of the same element. Boss Invasion is a quite difficult content that requires various strategies. We tried to be as specific as possible with our Recommendation and Skill Description of the Boss so that Heirs can build effective strategies. Boss' attack consists of 3 phases. Following are characteristics of each phase. 🔶Phase 1:🔶 Boss has a chance of doing ignore-defense attack to Tank servants of team 1 and team 2 in turns. >> If Tank servants did not develop sufficient DEF Ignore Resist, the Tank servants will receive powerful ignore-defense attacks. The damage increases as the HP of the target decreases. Also, entire team will receive the same amount of damage that the target receives. >> If the Tank servant has low HP, entire team will most likely get wiped. 🔶Phase 2:🔶 Boss will do damage based on SPD to the target along with Healer & Support servants >> If servants didn't develop proper SPD Reduction with their Potential, they will receive very powerful attacks. 🔶Phase 3:🔶 Upon entering Phase 3, all servants beside DPS servants will be defeated. Boss will attack the servant with highest DEF among the surviving DPS servants. >> DEF-Based DPS servants need to tank for the team. 5 units of "Eyes of the Abyss" will be summoned to perform concentrated attacks on the servant with highest DEF. >> AoE DPS servants need to take down "Eyes of the Abyss"
Just like Party Raid, all 8 servants of the two teams will be sharing every effects. Team Passive along with Relation Effect will also be shared between the two team. However, Secondary Mark Combo Skill and Global Cool Time will only be shared within each team. While Boss Invasion is a massive content of 2 teams total of 8 servants, we decided to give the option to turn on/off Auto Mode so that Heirs can utilize various strategies through manual gameplay. Heirs will be able to overcome their lack of servants' stat / development through manual gameplay to clear higher floors. Heirs will have various options such as locking certain servants' Skill or Combo Skill or registering 3 Skills per team in advance. ========================================================= 🔶Reward🔶 ========================================================= Since each floor requires different amount of PvP Token to enter, Honor Points clear reward will also be accordingly different for each floor. First floor requires 1 PvP Token to enter and gives 3 Honor Points. Since Heirs can acquire additional Honor Points based on their League in PvP, Heirs can acquire more Honor Points according to PvP Tokens used as Heirs progress on the next floor in Boss Invasion. For example, 4th floor will consume 2 PvP Tokens but give 9 Honor Points instead. Everyday, Heirs will receive rewards based on how fast Heirs cleared the highest floor. Also, there will be rank reward that will be sent out after each season. (1 season lasts for 1 week) The rewards include Potential Change Stone, Potential Enhance Stone, Rainbow Stone, Transcending Aura, Gear, Magic Stone, and Conversion Stone, mainly focusing on Potential and Gear Transcendence. That's it for Boss Invasion. Since the new Boss Invasion requires servants of various classes and stats, we hope that this Dev Note gives chance to Heirs to prepare for Boss Invasion in advance. Please let us know if you have any question.