Dev Note #89: Update Notice (Expected Date: October 14)Dev Notes
Greetings Heirs, Today we will go over some details of Update scheduled to arrive next week. ========================================================= New Combine ========================================================= We are changing our element for Combine servants in Fire>Water>Forest>Fire order. Next servant in Combine will be Fire [A] Sphinx that is not only widely loved by Heirs, but also receiving buff this update. Fire [A] Sphinx is available for Combine until 11/11. Fire [A] Sphinx can be combined only once during the duration. Following servants are required to combine Fire [A] Sphinx > [Fire] Laura > [Water] Executioner > [Forest] Mary > [Light] Otik (Nat 4★ can be combined 3 times during the period.) Here are the list of combine materials for Nat 4★ servants: > [Fire] Laura: [Fire] Ashimov, [Fire] Gretel, [Water] Nuamaan, [Forest] Sirucus > [Water] Executioner: [Fire] Nutkin, [Water] Ashimov, [Water] Moira, [Forest] Rhamaan > [Forest] Mary: [Fire] Gwyllgi, [Water] Rhamaan, [Forest] Mordu, [Forest] Nuamaan ========================================================= AoE DPS Servant Adjustment ========================================================= As we notified the community earlier, we will be bringing buffs on Ignis and [A] Sphinx along with adjustments to servants with AoE attacks. ⭕Fire/Forest/Light [A] Sphinx & Fire/Water/Dark Ignis First Skill & Second Skill We will be expanding area of AoE attacks so that they can place AoE attacks on larger area. Also, just like Mildred, while the main target will receive 100% damage, enemy servants beside the main target will receive 20% damage if they are within the area. Furthermore, Fire/Forest/Light [A] Sphinx & Fire/Water/Dark Ignis will be able to attack greater number of enemies as their first and second skills will damage all enemies within range instead of damaging up to 3 servants. Combo Skill We will also be increasing the AoE area of Combo Skills. Combo Skills will do 100% damage to the main target along with 25% damage to other enemies within range. AoE Damage will be reduced from 30% to 25%. ([A] Sphinx & Ignis will do greater AoE damage than Mildred because AoE area of [A] Sphinx's & Ignis' Combo Skill is smaller than AoE area of Mildred Combo Skill.) ⭕All Element [A] Sphinx & Ignis We are constantly trying to buff servants that cannot be farmed through shard farming according to their acquisition difficulty. Therefore, we are buffing Transcendence Stat of [A] Sphinx & Ignis. ⭕Water/Light Rem First Skill & Second Skill The AoE attack area will be expanded. Also, just like Mildred, while the main target will receive 100% damage, enemy servants beside the main target will receive 20% damage if they are within the range. Furthermore, Water/Light Rem will be able to attack greater number of enemies as their first and second skills will damage all enemies within range instead of damaging up to 3 servants. Combo Skill AoE attack area of Combo Skill will also be expanded. Combo Skill will do 100% damage to the main target along with 25% damage instead of current 30% damage to enemies beside the main target within range. Damage ratio of 2nd skill will be increased from 1,025% to 1,400%. Damage ratio of Combo Skill will be increased from 7,075% to 7,700%. (We are buffing the skill damage ratio so that the damage ratio matches AoE skill damage ratio of other Nat ★5 servants.) ========================================================= Shard Farming Shard Reward & Drop Rate Adjustment ========================================================= We have already covered some feedbacks and questions about decreased servant shard drop rate after 3.7 Shard Reward Update through previous Dev Note. Dev Note #88: https://bit.ly/2MqRiZM
While we wanted to guarantee relatively consistent acquisition of servant shards through the change, many Heirs have been expressing their disappointment about diminished excitement of acquiring servant shard due to lower drop rate. Based on results of surveys throughout global communities, we decided that we need to increase the ratio of shards acquired through drops. Therefore, we will be making following changes: ⭕ 1. Nat ★4 & ★5 Servants from Light/Dark Normal Explore & Sanctuary Stages To decrease the presence of shard farming through guaranteed Shard Reward, we will be increasing the number of stages required to receive Shard Reward while also increasing the drop rate of Shard from stages accordingly. For normal Explore stages, guaranteed Shard Reward every 100 stages with 0.4% drop rate will be adjusted to guaranteed Shard Reward every 110 stages with 0.5% drop rate to give more presence to shards from drop. For Sanctuary stages, as we increase ratio of shard acquisition from drop, we are bringing additional increase in drop rate so that Heirs can acquire more shards. Ultimately, the total number of shards acquired in Sanctuary stages increased.
⭕2. Nat ★5 Servants from Fire/Water/Forest Sanctuary Stages. In order to increase the total amount of shard acquired, we will be increasing shard drop rate while maintaining number of stages required to receive a shard. Ultimately. the total number of shards acquired will be increased just like Light/Dark Sanctuary stages. (We have checked that the increase in drop rate is quite significant considering the original drop rate. We believe Heirs will be able to tell the difference right away.)
========================================================= 3.8 Relation Effect Adjustment Notice ========================================================= While Relation Effect change will not arrive in the Update next week, we want to notify Heirs in advance since Relation Effect adjustment is a very sensitive topic. ⭕1. Sniping Relation Effect Activation Range Adjustment Many Heirs have been leaving feedbacks about Relation Effects that were meant to snipe Water Lenore or Water Heylel sniping even the Light/Dark servants. To address this feedback, we are making following adjustments to Relation Effect in 3.8 Update: 1. Sniping Relation Effect of Fire/Water/Forest servants will only activate against Fire/Water/Forest servants. 2. Sniping Relation Effect of Light/Dark servants will activate against servants of all elements. Example: Forest Valkyrja: Relation Effect that activates when enemy Lenore is present will be adjusted to activate when enemy Fire/Water/Forest Lenore is present. Therefore, Light/Dark Lenore will not be sniped by this Relation Effect Light Sofia: Maintain current Relation Effect that activates when enemy Carmilla is present. ⭕2. Relation Effect Adjustment As we have mentioned in previous Dev Notes multiple times, we are planning on spreading out the sniping Relation Effects that are excessively focused on countering Heylel and Lenore. In particular, Light/Dark servants failed to fully perform in PvP unless they go against Heylel because their sniping Relation Effects focused too much on Heylel. Therefore, in 3.8 Update, we are planning on focusing on adjusting Relation Effect of Light/Dark servants like below:
That's it for today. Please stay tuned for the next update. - Flynn