CM_Heylel LV.22 GameManager
Jun 6, 2020, 07:55 AM 3,250 read

Dev Note #120: Dismantle Poll Result and Future Direction

Dev Notes
HEIR OF LIGHT: Dev Notes - Dev Note #120: Dismantle Poll Result and Future Direction image 1

Greetings Heirs,   Today, we will share details of Dismantle system.   We have been seeing various reactions to Dismantle system. Some were simply excited to see Dismantle function in game. Others were hoping for higher ratio of return upon using Dismantle. For now, we decided to implement 50% return for Dismantle with option to receive 10% additional T.Shard upon using Karats based on the Poll result.   While we understand Heirs would prefer higher ratio of return, we are very careful about increasing the ratio because Dismantle results in T.Shard that can be used in different servants. We hope that the community understands that we must consider the lifespan of Heir of Light.   One good news about Dismantle is that we are discussing the possibility of returning following resources that Heirs are constantly short on: Element Stones, Rainbow Stones, and Potential Enhance Stones.   Additionally, Heirs will be able to Dismantle servants starting from 1 Transcendence, and we are considering returning all of remaining EXP. (For example, if you have a servant with 1 Transcendence by enhancing a level 60 servant with a duplicate servant, you will receive T.Shard of that one duplicate servant (500/2 =250 shards) and have level 60 servant remaining.) Please check out the table below.

HEIR OF LIGHT: Dev Notes - Dev Note #120: Dismantle Poll Result and Future Direction image 3

Unfortunately, with the suggested plan above, we believe we will need to limit number of Dismantle in a specific time period.   Being aware of the community's excitement about Dismantle, we are adjusting our development plan & working hard to deliver Dismantle function as soon as possible. We will continue our effort to expand Heir of Light in the direction that the community wants. That's it for today, and please feel free to leave question below.   Thank you.   Flynn  

Comment 6

  • SteelStryker LV.5 Lurker Jun 6, 2020, 08:21 AM

    Also, would be equally valuable to be able to disassemble 5* at T0. It's strange that we could get 250 shards back only if we have duplicates, but not when we have just one. Even at a reduced rate for T0 would be useful.

  • XxShirø LV.2 Lurker Jun 7, 2020, 07:11 PM

    dismantling a unit would leave you with the base unit lv 60
    and give you back half T. Ess and probably other ressources invested int

    in other words, its like reseting the unit to unawakened, untranscended, with no potential activated and getting back a part of what you invested

  • William Griffin LV.2 Lurker Jun 6, 2020, 12:47 PM

    I think we should limit the experience of decomposition rather than the number of decomposition per month, such as 10 million pieces per month. This is conducive to the development of the game. If you don't limit your experience every month, the game will become out of balance and eventually go to ruin

  • William Griffin LV.2 Lurker Jun 6, 2020, 12:51 PM

    It can be designed to surpass 5, decompose 1000 experiences into 4, and obtain 500 universal fragments.

  • William Griffin LV.2 Lurker Jun 6, 2020, 01:00 PM

    I think your original intention is to improve everyone's game progress and limit the experience gained every month, such as 1000 experience. It's the same as limiting the number of eight-for-one changes to five times a month.Instead of limiting the number of times, some people may get 5000 experiences a month.

  • SteelStryker LV.5 Lurker Jun 6, 2020, 08:08 AM

    Can we dismantle 3*s and 4*s after summon? Not just during summon.