Race Challenge
FORUMI swear this race challenge is harsh!

My team consists out of 6Star Healer Maat+2: 14.650 6Star Sunny Chang’e +1: 16.119 6Star Annie +2: 19.174 6Star Newbie Mona +1: 16.264 5Star Bathory +2: 14.869

My GB journey isn’t really going well either I am trying to level up some of the characters but it’s like I don’t have any motivation for GB since I started JP XD because in JP it’s sooo easy to level up a character but in GB it’s not :3

Does anybody with IOS have a Korean Apple ID I can use so I can download Destiny child Korea XD I’ve tried it myself but there is a problem with it for me :( I HOPE YOU ALL ARE DOING WELL IN THIS TIME OF THE YEAR!!!
Yosano~ Is the gameplay different from world boss?
It’s basically a boss rush event which you get to consecutively fight 10 bosses with increasing difficulty in one go. It’s very difficult to completely clear the race.
I can’t get pass Phase 7 T^T Isolde’s debuff is making it very hard
It kinda is! It’s like having a series of mini world bosses with extra time!!!
Why did you say its easy to lv up? Could you explain more?
- No limit on number of entry for Gold, Enhancement, and Evolution dungeons. They consume 35 stamina instead.
- Drops from those dungeons are also much better in general.
> Average 200k+ gold per entry from hardest Gold dungeon
> Guaranteed five 4* exp. blobs per entry from hardest Enhancement dungeon
> One to two 5* evolution gems (together with a couple of other lower grade gems) per entry from hardest Evolution dungeon
- Exp. blob gives around 5 times more Exp. than Global.
Normally, you can train any childs from 5* Lv.1 to 6* Lv.60 within one hour provided that you have enough stamina to farm daily dungeons. There's no need to farm story dungeon for exp. and evolution gems at all.Sounds nice. Hope these features will come in global soon. Im struggling to lv my whole childs to max
They won't. Each servers has its own economy and resource bottleneck, a pain point they can earn money from.
While Leveling a child is very easy on JP, getting a new child isn't due to scarcity of crystals. On JP, crystals can't be farmed, and matching bonuses are just a few Blood Gems (max 3). Thus, JP players earn approx. only 10% of what Global players do. The fact that JP's summon pool for standard banner and tickets is still limited to vanilla childs doesn't help either. Getting a newly released child to more than +4 within two weeks of their release is a privilege reserved for whales and a few lucky ones.this is so strange why they change game mechanics so badly. all 3 game servers have different game mechanics,but why? i can understand changing banners mechanics for more money(en games are always greedyer then jp/kr), but changing childs skills, mileage working and even bosses attributes, i can't understand. especially for ragna, just look at this https://www.youtube.com/watch?v=kklfCohJtp4&t=172s
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