Which part of the game's economy would you fix?FORUM
I would... 1- Increase the small rewards you get after most battles (PVP, story, underground). In a game where uncapping costs hundreds of thousands gold and awakening/leveling skills cost thousands of onyx. Receiving less than a 1000 of these 2 resources is almost insulting. 2- Improve the friend coins summons as the player level up. Getting a "1-3* item ticket" or "300 onyx" is ok for beginners, but when you are Level 60 with dozens of 5* childs to care for, those are pathetic. 3- Triple the amount of stamina that can be farmed from friendly battles. The proccess of fighting your friends once every 24 hours to receive only 1-3 stamina per battle is not worth the trouble. Especially with the addition of x3 speed and free full auto, stamina is easier than ever to burn and there are no effective means to get some back. If you could get 10 stamina from winning, you could potentially fight and win against your 70 friends for 700 stamina. Now that would allow you to stock up during the week for weekend "hot time". 4- The event dungeons, especially the gold dungeon, need an higher difficulty level for greater rewards. The Mammon fight is super easy and the daily $300 000 you get from it doesn't cut it. Especially after the Aurora Kings that could easily earn you over $300 000 many times a day.