Secret Bride Ragna Break - Cleopatra EditionTIPS
Iphis really gives Cleopatra a hard time. My experience so far has been difficult as far as one shotting the boss goes. The best raid parties have 1 attacker, and every other job's sole purpose is to support the attacker either by buffing or debuffing resulting in more damage. This ragna season in particular, I don't advise using any debuffers on Iphis.
Tap and slide skill is maxed out. Originally I was using the Q flask as a weapon, but I decided to exchange the CRT for AGL and started using the Passionate Mic. My reason for doing this... I'm hoping the AGL will somehow take the edge off of the bosses debuff... I just noticed that I'm using the wrong pair of gloves, I have a maxed out pair, this hasn't been an issue though. The Soul Carta is "Centennial Vow" ATK 2,048 with AGL 1,629 Light Attacker Special option = Increase Tap skill damage by 765 when equipped during a raid.
Cat girl Neamhain. Why ? Her slide skill and drive skill. Her slide skill - will grant 3 light allies ATK+3017 ( In this case it only matters that the attacker gets this buff ). Aside from the ATK buff, slide skill damage goes up 2008, and in raids skill gauge will pop 45.6% for 2 light allies. Neamhain's drive skill must always be used to trigger fever time as it offers ATK+40% I use her leader skill as well which is Debuff EVA +10% with an additional +10% hoping to avoid the bosses nasty debuff. It's not much but whatever. The card isn't very useful, but that doesn't seem to matter much. Maybe I'll swap it.
Rookie Mona. I chose Mona over Chang'e this time for the additional perks that come with the speed buff, which is Aid 15% ATK increase in proportion to current number of buffs. As for her SC. I am ashamed It's a small HP DEF card, nothing too fancy. Her drive skill is also used which is a better version of her slide skill with 40% skill guage charge amount.
Pantheon Slide skill offers +62.1% Critical rate.... And Critical damage +67.3%. This means the rate of critical will happens very frequently for the 2 with highest ATK stat. The only thing that matters is that he survives, and he applies his slide skill. His slide skill is better than his drive skill. In any case, we have better things to do than to use his drive skill. If you're not using Patheon, you're not serious about dealing massive damage in raids and also World Boss.
Neptune This child is like a Red Mage. She will heal, speed buff, and grant Double Edge Sword which is a 75.2% ATK increase in raids. Neptune's drive skill, in all honesty I don't understand the description. It casts something called life link and it seems to deflect the bosses drive skill in a manner that prevents damage for the whole party, despite it's description in game. The best time to use it is when the boss's drive gauge is 90% or just before the boss uses the drive skill. . . . I can't stress enough how it's about having 1 attacker, and every other child in the party is there to support the attacker. This is the case for all Ragna breaks so far. This battle I find is RNG really determines if we'll smack her to the ground in 1 go, and from what I gather so far, we can delay the fever no more than two times total throughout the entire round. A delay can happen if Cleopatra's focus fails to work. Delays will also offset the flow of the battle, so when it's time to use Neptune's drive skill, it might be too late. Managing delays. It's best to prepare Cleo at 55% drive gauge. Tap that focus in, then let the rest of the party rip their slide skills. This must be a calculated attack, and the party doesn't go unless focus is set in place. If there is an orange star above Cleo's head, then success rate will be worse but it's not impossible to succeed. Still it's better to let that debuff pass before starting. As for Resurrected Frej, I tried with different combinations with the best gear for him including the 7th Time running away Prism. Multiple speed buffers. I'm unsure if it's possible to oneshot the boss. He can however do around 65 to 75% damage and that result will vary depending on how many criticals he gets. "But Toeknee ? What about Bridal Hildr ?" Good question. I'm sorry, that's not really up to me as I'm not obliged to blow away all my resources at this point in time. I feel it's wiser for me to go steady and stick to my plans. I am collecting her periodically and have her listed in the HoR. If I feel satisfied with the number of Hildr I get by mid season, I'll go hard on her and max her out one of her skills. Maybe it's her tap skill that needs to be done or both tap and slide. For those of you observing this footage for study, keep your eye on Cleopatra. It's what I do before the fever time attack I want to show you.