[EVENT] Ace Deck for Ragna Break
PAST NEWS![DESTINY CHILD: PAST NEWS - [EVENT] Ace Deck for Ragna Break image 1](https://bang-phinf.pstatic.net/a/32f9cg/5_e39Ud018bng178c8htxqpjdi_m06wun.png?type=w660)
The raid boss this time is Fire Type Attacker Cain. Show me your best deck to defeat him!
![DESTINY CHILD: PAST NEWS - [EVENT] Ace Deck for Ragna Break image 3](https://bang-phinf.pstatic.net/a/32f9a3/7_h39Ud018bng9kil5q46ics1_vj670c.png?type=w660)
Event Details: Please share the best deck for defeating Fire Type Attacker Cain! *Account ID is required when posting the best deck Event Period: Dec. 03, after maint. ~ Dec. 17, until maint. Event Reward: 3~5★ 10 x Child Summon Ticket (x 1) for All Participants +3 Refining Orb Box upon reaching 200+ comments Reward Date: Dec. 24 If you've already completed your deck, don't forget to participate in One Shot One Kill Event as well! ➡️➡️➡️ https://moot.us/lounges/73/boards/1729/posts/5053582/event-one-shot-one-kill
ID: brmzuwkmeqv0
Tbh I tried with Thanatos it didn't do much damage. I thought I would have any more chance because I don't have adequate equipments. But guess what? I still got a one shot kill.
On AVG I'm around 6-7M.ID: br1n3j3g4cp5
Was able to one shot the boss with this team!ID: bqnjj90k1vwe
all skill set to S
drive order: Mona, Panth, LeoSydys - br4hhhs1vhcw
Common ignited Attacker comp, Eve with similar ignition investment will work as wellID = bz0ipujgq91f
With the free mats we got, it would actually be cheaper to have a fully ignited Water Mafdet (12 random 5* Childs + 5 Water 5* childs)
+6 Neptune
+6 N.Mona
+6 Melpomene
+0 Leo
(total cost 30 5*s, with 17 of those having lower requirements to be elligible as fodder)
And also, easier for people to reach since Neptune is a way higher priority Child than Swimsuit Davi
And on top of that, getting 5* fodder for an ignition core is way easier than getting a 5* to uncap a specific 5*
TL;DR: Igniting Mafdet is the true budget option :DID: br7qxf4gbi2w
Barely 5m average but anyway, it's my best :)ID: bzstj4hwjglc
Doing anywhere between 4.1-5.1M damage with this team, don’t feel the need to ignite anyone since I’m dealing at least 50% of the boss HP so most of the time I get 1st spot on my bosses, and can get a decent position in Slayers.
The NMona is tapping since my team can barely survive until the 5th minute mark most of the time, but I don’t want to compromise consistency for a bit more damage.
Most of my gear has A-S class options (not the greatest tho) with some C thrown in btw.
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