Have you cleared the story available so far? Do you have all your Childs at max xp?
Whatever the case, I _don't_ recommend (to myself):
- telling other people how to play,
- playing manual battles,
- doing friendly devil rumbles,
- doing 1-hour-long explorations,
- considering the Hestia's derrière not being the reason enough for uncensored patch overwhelming superiority,
- doing devil rumble and checking its shop _on cooldown_,
- grabbing the 1.5-hourly coins from Childs in Spa,
- buying shop items, incl. Devil Passes and respective Mission Pass stuff for real money,
- believing in rng benevolence,
- sharing an account between platforms or people.
Each point brings its own benefits, but let others chase them.
I'm reluctant to go there, not being a paying customer. I don't recall liking any collab story. I remember being dumbstruck with the bad quality of the "story" put forth in Kemono Friends event.
I had seen the Hatsune Miku (snow princess) awakening scenarios, not impressed. I had seen Kasumi awakening scenarios, in which the attempts to be heartwarming fell short due to lack of basis for such development. Both are characters I'm not really familiar with, can't emphasize to enjoy anything. More scaringly, the stories don't look like something one could enjoy even if acquainted with those characters.
June 6 event had a lower milestone that wasn't reached either. No miracles there.
As for the secret to success - it depends on definition of "genuine."
Most people would be satisfied by the previously implied "make the bribe bigger" idea.
Mods/devs are testing waters. They had proclaimed an event in which 300 replies under the moot event post would bring about a bunch of crafting materials.
The number wasn't reached.
They wanted to show the moot power and considered an event asking for 500 replies with a reward of random past collab child summon ticket.
They've backed away at the last second, because someone said that while it's cool if a post were to gather 500 replies in ten minutes, 450 of those would be from MohaCherr, making it much less impressive.
And then there are supposedly-active players in the friendlist, who share lv.60+6 Wood Bathory lv. 40 likeability, which has no equipped items on the week of Water World Boss. 🤔
Same players play weirdly in Ragnas.
Can't help speculating, whether it's botnets, RMT something, intentionally maintained non-existent AI players to keep real players company.
Something is fishy.
The only investment she has in my case is from the time when she was introduced and was the Narrative Dungeon boost child.
Victim to the business model and impossible-to-balance given the overall number of Childs, she's a weird one. She seriously (I think) slows herself as part of self buff ♿, but dispels DoT off enemies with her drive skill. She's not even a good fire world boss team candidate. 🥺
I'm keeping her, but it's probably suboptimal.
Ah, but didn't you pay attention to the tutorial? I can transfer it to any (+5 or better enhancement) weapon (three weapon crafting stone, the target is overwritten, the donor slot becomes empty).
Which leaves me in turmoil, which weapon to put it on and who should wield it.
And you can't at a glance tell what equipment drops at a given chapter 2 dungeon now. Which was it? The 2-2-4-4? The one with the red crystals and accessories as loot? Only crafting material is shown on the list.
Also funny, how the odd four-star armor piece keeps showing up in the 7th dungeon of each of the last four sub-chapters.
I've misinterpreted one of the patches soon after the big premium summoning pool expansion.
They put water Eve on the HoR list of default Childs, and I've conjured up a theory that the patch idea was to make a fissure between different generation players.
Like, old players boast of phat decked polished Eve, Maat, Chan'ge, Dana, now it's time to get bodied by new people armed with Bathory, Neptune, N.Mona, Nicole something. I was overthinking stuff.
I think I don't understand something. If Pantheon is an HoR-exclusive Child, wasn't I not supposed to get it from a platinum chest?
I know I didn't have my seventh Pantheon before the current event, and Pantheon is not on my Summon List in HoR, so I'm fairly certain it was a platinum chest reward.
Swimsuit Davi I don't fancy as a character. Ice cream this, ice cream that, waah, waah, drown the young master in awakening story and lame animations including Drive skill.
If Party Star MedB was in the race, I would be considering her.
Also, adding to the weirdness surrounding Lisa, on the raid crit dmg Soul Carta (Moment of Respite) she doesn't look petite at all.
I've voted for Diver/Sunbeach Mona at face value, before realising the circus of a single elimination vote system they've planned.
I don't want to participate in individual votes, but the aforementioned choice could be called my intuition.
As the accompanying messages tell you, a 1% damage is enough to essentially leave your mark on the boss. If the boss dies after that, you count among its slayers. Even if you discover a lv.40 boss, deal 100k damage, then call friends support and slayers and then 19 other users hit it simultaneously for 6 mil damage each, you complete the mission in question and can go on slaying other people bosses.
Depending on damage your team can deal, you seriously might want to limit any boss attack to one or two (or one+ragna break). You'll quickly notice the patterns of rewards worth per tickets spent.
Even in the above example, if not all slayers finish contributing within seconds of each other, you might want to refresh your hot raid list and claim the reward as soon as the boss dies. You get ranked based on the battles finished at the moment, so even the miniscule damage then gets you 2nd rank. If you wait until everyone finishes flexing their muscles, you then get the 20th. Your claiming the reward at one moment or the other doesn't affect them.
Never had such problems, but one other similar report was here on moot recently, though that user was of lower level and thought the thing was a newbie boost or something like that.
If you're using uncensored patch, check it's the for the right version. Maybe your assets are not aligned properly.
When a boss has less than an hour left, is it stealing? If a boss is killed by more than one "non-you" player, do you kick both? (one might be a stealer, or not, the other hopped on, since the boss is goners anyway)
If a player attacks your boss, pauses or go x1 speed to give you over 5 minutes to join, is it a kickable offense?
If you get to kill your boss, but you get outdamaged into 2nd, or lower, rank (how about 7th), do you go on kicking spree?
Gotta know the ins and outs of Ragna Noble Farmer Code.
Edit: also, do you kill your bosses at 1x speed or with pausing so that your friends could get their assists without risk of stealing?