Soon, on DC Soul Carta, the artist of Cyanide and Happiness. 😶
Edit: Meant to post this on patch notice thread. Ah, good riddance, soon to be gone bugfest moot app.
Anyways, regarding HoR. It's not a problem much for me, because I am nowhere near getting close to full uncaps across the roster.
Remember giveaways for Facebook following and retweets? Because some person at devs/publishers has their salary banking on social media involvement with Destiny Child, that person will advocate some event like a five-star ticket for posting at Bang DC lounge. I'm not sure 10x premium ticket will cut it.
Destiny Child Forum 3And the, again, seventh dungeon of the newly introduced subchapter 3-1 drops the 4-star armor, again. That same school uniform one as in all those previous seventh dungeons of subchapters.
I just don't get it. How they keep thinking those drop tables were ok.
I thought of participating in that event too, but the prize was cautiously lame, and I would prefer to see more effort put in new skins than the current hurricane of just paint-over-it jobs.
I let random.com decide which child to work with, it came out with Nirrti.
If I had confidence in my time-to-quality ratio, I would rotate her into a pose more reminiscent of Calypso's, the sword would lose feathers in favor of fir tree branches and get stuck separately more or less upright, maybe in the implied ground if that made more sense.
She'd still have closed eyes and serene expression. Whatever needed censorship would be hidden from view by the fact we see her from the back for the frontal stuff. The remaining bits would be obscured by piles of falling snow that would get collected there yet be very slowly melting away, since she's not hot blooded by the looks of it.
It was a compound shot of misery alright. I had very vague knowledge about the guests (never played anything from the series, or watched, or read), got nothing except guaranteed drops, hated the art on guaranteed child, had to use Mammon in the raid team to survive, and knew that everyone paying to play the game will have that poison carta stashed just in case from then on.
Such good cards 2Maybe not the most relevant bit, but the previous two times an event introduced three childs to lvl up to 60 in mission pass, the first week of the event had all daily dungeons unlocked.
I know in JP the evolution/enhancement/gold dungeons work 24/7 on stamina, not on daily limits. So it could fit with a trend to make life harder for global server.
World Boss 15 died just now, it dropped 50 crystals. Compare with prices in crystal sinks.
Also, noteworthy is a reccurring shop package, at cheapest price provides 300k onyx and 1.5mil gold. Compare to Moot events reward.
I think this place is appropriate to share those observations.
I hate Carta pull rates. I consider it good luck to have a single five-star in three pulls. It's very, very seldom the featured Carta though. As for prism versions, I don't remember getting one ever.
I pulled three times each of newly added banners for soul carta, since Child banners were on the generous side this time.
"Fitting" banner - gave me one regular Full Moon Luna.
"Sweet Composer" - one regular S.T.F.
"2020" - nothing.
Now I forget the banners existed after cramming those fodder carta into soul awakening of one of previous events carta.
id: brnv52iuf51e
Won't pretend I understand what's going on anymore. The screenshot team deals some 13m damage and gets the boost child bonus for mirrors.
Changing the newcomers to my Luna and Light Mona brings that up to 17m (no mirrors bonus, but damage over 15m for that other event).
Deaths are not uncommon, and I've experienced many ways to increase their number.
You can have the most direct rates.
One core has a five-star child in it along with 5k crystals worth of ignition mats. I wasn't aware it was sellable for blood gems, but five-star childs are available for same blood gems in banners or blood collection shop. One child costs 120 gems.
Didn't they quiz you on past patch notices before allowing to play their game? Obvious four weeks ago, they've had it explained here on moot, a message board system separate from the game, that the ignition was to be active only for water childs and base three-star rarity Childs at first.
It's like you ridiculously imply you'd prefer to be informed about the half-implemented status of a cash grab system. Go ahead with your absurd nonsense and suggest that the in-game "Event" news system could be a help to people like you. You know that PEOPLE LIKE YOU DON'T DESERVE TO KNOW... ANY-THING!
Snippets of thoughts.
I'm so glad I've decided to only auto-play pvp since forever.
I'm getting wiped out by "UNKNOWN" people in 40 seconds, the power ratings of 215k vs my 128k on the border of plat 4 and 5.
Am I supposed to become envious and join the rat race of ignition? I was only in plat 5 because the game splurged lots of (ugly) wood Sytry copies in my sporadic HoR rolls.
I'm not impressed with latest new music, visuals and stories, that's what's important.
4-star child with stun on slide made me speechless.
One good reason would be to sniff out the bugs before long. Like, they adjusted an ignited skill of Eve, as someone reported her poison losing potency with ignition. Wider spotlight means less scrutiny to each specific child.
One evil reason would be to stall in an upset balance state. People make ignited Eves and Mafdets to win pvp matches. Then new elements become available and some new Child shelves them till next fire WB, or worse if they can't manage to squeeze in with all those stacks of supports and debuffers. Meaning the players spend and spend and spend...
Those who spent money to buy into the ignition system to obtain an edge over free-to-play masses -- got screwed. Their edge is now submerged in the giveaway everyone has.
And whoever starts the game after this event -- gets even worse time trying to compete.
There's never a good solution to such failures.